battle mechanics
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battle mechanics
the one to attack first in a battle is the one with the higher speed if your speed is double the opponents you get 2 attacks if triple then 3 attacks etc
if fighting in a group the the same rules apply he one with the highest speed goes first
alright battles are faught by choosing either magic or strength
take the stat and double it
the defender takes the defence stat of either magic or phyisical
and doubles that
the strength stat- the defence stat = damage
then hp - dam = remaing hp
also int functions like mp
eg
fire costs 1 point
fira costs 2 points
firaga costs 3 points
firaja costs 4 points
flare costs 5 points
gran flare costs 6 points
ultima costs 7 points
same for white mag and forbidden mag
if fighting in a group the the same rules apply he one with the highest speed goes first
alright battles are faught by choosing either magic or strength
take the stat and double it
the defender takes the defence stat of either magic or phyisical
and doubles that
the strength stat- the defence stat = damage
then hp - dam = remaing hp
also int functions like mp
eg
fire costs 1 point
fira costs 2 points
firaga costs 3 points
firaja costs 4 points
flare costs 5 points
gran flare costs 6 points
ultima costs 7 points
same for white mag and forbidden mag
Last edited by Liam R Gesault on Sat Apr 10, 2010 11:57 pm; edited 3 times in total
Re: battle mechanics
to use limits you must have less than 1/4 of your max hp
and your opponent must have over
1/4 for the lv 1
1/2 for the lv 2
3/4 for the lv 3
7/8 for the lv 4
and if your an admin
full health for the lv 5
and your opponent must have over
1/4 for the lv 1
1/2 for the lv 2
3/4 for the lv 3
7/8 for the lv 4
and if your an admin
full health for the lv 5
Re: battle mechanics
limit break damage calculation
if a mass dam hit
strx2 then times 3, 5, 7, 9, or 11
if multi hit
strx2 hits 4 times, 6 times, 8 times, or 10 times
the transformation dose
strx2x2 for 2 turns, 3turns, 4turns, or 5turns
if a mass dam hit
strx2 then times 3, 5, 7, 9, or 11
if multi hit
strx2 hits 4 times, 6 times, 8 times, or 10 times
the transformation dose
strx2x2 for 2 turns, 3turns, 4turns, or 5turns
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